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Whoa, this is really epic! I've always wanted to -try- to implement "draw distance" in GDevelop for an open world game, and never am sure of it. Hopefully I'll make games again someday and look at this project properly <3
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Whoa, this is really epic! I've always wanted to -try- to implement "draw distance" in GDevelop for an open world game, and never am sure of it.
Hopefully I'll make games again someday and look at this project properly <3